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Chrono resurrection
Chrono resurrection










chrono resurrection

Chrono Trigger's gameplay deviates from that of traditional RPGs in that, rather than appearing in random encounters, many enemies are openly visible on field maps or lie in wait to ambush the party.

chrono resurrection

Areas such as forests, cities, and similar places are depicted as more realistic scaled down maps, in which players can converse with locals to procure items and services, solve puzzles and challenges, or encounter enemies. Navigation occurs via an overworld map, depicting the landscape from a scaled down overhead view. The player controls the protagonist and his companions in the game's 2D fictional world, consisting of various forests, cities, and dungeons. Nintendo Power described certain aspects of Chrono Trigger as revolutionary, including its multiple endings, plot-related sidequests focusing on character development, unique battle system, and detailed graphics.Īn example of a battle from the SNES version.Ĭhrono Trigger features standard RPG gameplay with several innovations.

chrono resurrection

Masato Kato wrote most of the plot, while composer Yasunori Mitsuda scored most of the game before falling ill and deferring remaining tracks to Nobuo Uematsu.Ĭhrono Trigger was well-received by reviewers and commercially successful. The development team of Chrono Trigger was headed by three designers that Square dubbed the "Dream Team", consisting of Hironobu Sakaguchi, creator of the Final Fantasy series Yūji Horii and Akira Toriyama, two freelance designers known for their work on Enix's Dragon Quest series Nobuo Uematsu, a composer for the Final Fantasy series and Kazuhiko Aoki, who produced the game. The SNES version was released on PAL territories in the second quarter of the year 2011 via the Wii's Virtual Console service.

chrono resurrection

A slightly enhanced Chrono Trigger was released for the Nintendo DS on Novemin North America and Japan, and went on sale in Europe on February 6, 2009. Square re-released a ported version by TOSE in Japan for the Sony PlayStation in 1999, later repackaged with a Final Fantasy IV port as Final Fantasy Chronicles in 2001. The game's story follows a group of adventurers who travel through time to prevent a global catastrophe. SNES, PlayStation, Nintendo DS, Mobile Phone, Virtual Consoleģ2- megabit cartridge (SNES), 1 CD-ROM (PS), 1 cartridge (Nintendo DS)Ĭhrono Trigger ( クロノ・トリガー, Kurono Torigā ?) is a console role-playing game developed and published by Square for the Super Nintendo Entertainment System (SNES) in 1995. For other uses, see Chrono Trigger (Disambiguation). For series information, see Chrono (Series).












Chrono resurrection